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Guildford-based Mojiworks closes £2.1m Series A led by Balderton Capital

mojiworks

Games development startup Mojiworks has raised a £2.1m Series A led by Balderton Capital.

Co-founded in November last year by childhood friends Matthew Wiggins and Alan Harding – the entrepreneurs behind Wonderland Software which sold to Zynga in 2011 – Mojiworks self develops and publishes multiplayer HTML5 games.

The startup, which focuses on emerging messaging platforms such as Facebook Messenger, also drew investment from Lifeline Ventures and Sunstone Capital.

The funds will be used to support the development of additional game projects and to boost the growth of Mojiwork’s Guildford-based team over the coming year.

Wiggins, the CEO of Mojiworks, commented: “Since starting Mojiworks just 12 months ago, we’ve built a great core team and several proof-of-concept projects that excelled our goals many times over. It has confirmed our belief that messaging will be the next huge games opportunity.

“I’m tremendously pleased that, with Balderton’s involvement and continued support from Lifeline and Sunstone, we have a tight team of investors and advisors with a history of building companies that become market leaders through product innovation and cultural excellence. This investment will help drive our growth from pioneers in an emerging space to a leading force on the next platform where billions of people will play together,” added Wiggins.

Suranga Chandratillake, a partner at Balderton Capital, spoke about Europe’s prominence in the global games development sector.

“The games industry is one where, generation after generation, Europe has led the global way, making it a particularly important sector for a European venture capital firm like ours.

“With billions of people already connected in a low-friction, high-engagement environment, we believe that messaging platforms will be the next great game frontier. We are particularly excited to have this opportunity to work with Matthew and Al – they are successful, repeat entrepreneurs who have been designing, writing and producing games since they were at school and have already built an incredible team to take on this massive new opportunity,” concluded Chandratillake.

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